Chapter Three is Coming Along


After the demo release for mac, I've been focusing on the third chapter for Melon Head. 

This time around you'll be exploring an office complex in the middle of a desert. It's been occupied by rebels who oppose the rule of His Majesty. Melon Head wakes up in a cell, as he's been taken captive, and must sneak around in the facility and escape the complex to continue his royal commission. He must use his sneaky abilities, cunning, science (!) and an elevator to dodge total peril.

But once free, how will he navigate the barren desert?

I've been replaying Metal Gear Solid while making this chapter. I felt like the whole setup with the prison escape and a guarded facility echoed that series, so I wanted to absorb further influence and vibe from it. :D

The chapter is coming along nicely. I've put a little more than half of it together already. And I've been drawing the external desert areas and composing a tune to go with it.

I know for sure that next month is gonna be busy life-wise, so I'll have to take it slow.

Thanks for being along for the ride!

P.S. Of course there is psychedelic tapestry all over the walls of the building... of course!

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Comments

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(+1)

Melon Head's really well done. It's obviously a bit bizarre but that fits the point & click genre really well. Actually the inventory items are some of the most normal I've encountered, though the characters & story certainly aren't. Solid puzzles, no pixel hunting or broken logic, well-written, good sense of humour. It's a winner. 

Awesome! This is very pleasant and encouraging to hear. Thanks for the support!

Lol sorry mate. Just realised I posted this in a random thread. Will post it on the main page. Has also been added to Itch.io's recommendations, posted on Twitter, and on my review website. 

Haha! No problem, thanks!