Demo Release Baby!
BOOM!
Pepper Odyssey's demo is out! That's a pretty major update imo.
I really needed to publish this demo to get on with development on the full version. That said, I didn't hone everything to a state of perfection, I don't think a demo has to have that. This demo let's you explore the locations, enemies, characters and game mechanics that have been done as of February 2025.
Pepper Odyssey Demo contains some hours of fun depending on how much you want to explore and mess around. If you feel lost on what to do just check the read me in the .zip file. It's still on the table how much signposting there's gonna be in the game, so right now there's not a lot.
There's an in-game document in your inventory as you start the game, which explains how to use literature in combat. If you want to be merciful to your opponents and avoid violence it will help you figure out the system. Basically, enemies in the game have emotional states that can be manipulated through literature to uncover a special move which ends an encounter peacefully. Messing with the emotional states of an enemy may yield other tactical advantages as well, such as weakening attack power, changing their attack loop or lowering accuracy.
Bugs I have cleared out to the best of my abilities.
I hope you enjoy the demo and it inspires you to follow the project's development to the full version!
All the Best!
Files
Get Pepper Odyssey
Pepper Odyssey
Status | In development |
Author | Wavey Games |
Genre | Role Playing, Adventure |
Tags | Exploration, Meaningful Choices, Multiple Endings, quirky, Surreal, Trading, Turn-Based Combat |
More posts
- The First Boss22 days ago
Comments
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Awesome! Super cool game to play, is a must play!