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Pepper Odyssey
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Devlog
Testing, honing and preparing for release
May 06, 2025
by
Wavey Games
2
#testing, #polishing, ##release
The graphics for the intro and endings are in place! I'm now testing Pepper Odyssey, seeing that everything works and adjusting the gameplay. Testing requires patience as it can be done only so much a...
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Entering Phase 2 kinda
March 16, 2025
by
Wavey Games
4
#progress, #locations, #drawing, #development
I think I'm entering a second phase in development of Pepper Odyssey. Twelve out of thirteen explorable locations are now in the game with backgrounds drawn and a bunch of enemies and events in each!...
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Darkness and Chill
February 17, 2025
by
Wavey Games
5
#dungeons
Last week I was doing one of three dungeon locations planned for Pepper Odyssey; the interior of the Pyramid. The other two locations are Observatory Forest, a dark forest that has to be traversed in...
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Demo Release Baby!
February 07, 2025
by
Wavey Games
4
##demo, ##release, ##gamemechanics, ##signposting
BOOM! Pepper Odyssey's demo is out! That's a pretty major update imo. I really needed to publish this demo to get on with development on the full version. That said, I didn't hone everything to a stat...
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The First Boss
January 18, 2025
by
Wavey Games
1
#bossfight, #battle
I've coded a Boss! Here's a little gameplay clip of the first Boss Battle in the game. Copy Machine 5000; a giant stone copy machine that emerges from an ancient pyramid to protect the interests of a...
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